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[dq-rules] Re: Sample rules coring



      Hullo, JohnR,

>On Tue, 15 Feb 2000 05:33:48 -0800, John Rauchert wrote:

>Example of Rules Coring
>Taking our starting point as 2nd Edition. I do not forsee any
>substantive changes that we may want to consider until IV. Character
>Generation.

      I would certainly agree with this, although perhaps we could
get Chirs Klug to do an update version of the Intro by the author to
explain some of what we have done in the DQOS....if he's willing, of
course. :)

>I would not add any additional Primary Characteristics and would
>consider them core.

      Agreed.  While additional, optional Characteristics are fine
they should be optional.   The core ones are very good for the
purpose of DQ, and do their job admirably.

>Of the Secondary Characteristics/Optional characteristics  Fatigue and
>Perception are core. 
>TMR as a core quasi characteristic??

      While TMR is certainly considered core for the 2nd Edition of
the game, I don't know whether I consider it a Characteristic.  You
can't buy TMR up, it improves as Agility does so.

>Physical Beauty is not core make it an optional plug-in to core under
>Secondary Characteristics.  Add rules for creating other optional
>characteristics (partly explained in [4.4] and [5.5]).

      Agreed.   I believe it is considered Secondary now, and while
we can make it optional as a plug-in, it seems to me to make sense
just to leave it as a Secondary as is.


... The instruments of darkness tell us truths. (MacBeth)

       JohnK
       jkahane@comnet.ca
       http://www.comnet.ca/~jkahane