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[dq-rules] Re:Organization How does Snafaru's work fit in?



"john corey" <joh-@westpole.com> wrote: 
original article:http://www.egroups.com/group/dq-rules/?start=86

> work that Snafaru has been doing does not really fit in.  His
> clarifications can be incorperated, but the rest sounds like it need
to
> be put on hold until this other work is done? Do I understand you
> correctly?

I must admit that I haven't yet taken a close look at the things that
Snafaru has compiled, until now.  (Been a lot of traffic in this group
to keep me busy enough.)  But I took a look (albeit briefly)  just
before sitting down to write this, and I think the DQ OS document is a
very useful document.

There are a number of new creatures, which should be playtested by a
couple of groups.  Some of these creatures should be included in any
expansion of DQ rules, while I think others may be open to debate. 
Let's see about getting that debate started.

Some of the rules commentary gathers together the discussion about
interpreting rules of the game.  Clarifications an rewrites of existing
rules when there is a common understanding may also be part of the DQ
OS work.  Spell damage is an excellent example.  Snafaru has already
gathered some information.  Working with a complete spell list, we can
discuss which spells do END damage and which do not, and compile a
master list which everyone would find useful.

I think Snafaru's tables and summaries are wonderful tools, but they
aren't really the product of group decision making, they are merely
good compilations of information.  Those, I would suggest putting into
a nice .PDF package and releasing on their own -- a set of players'
reference sheets, sort of like the Excel character sheet (something
else I need to play with sometime).

Again, these are just my thoughts on the matter.  Additional insight
and opinion may be better than my ideas.  But to my mind, this is all
working in a general and unified direction that I think all will find
useful.  If I'm off the mark, let me know.

  --Rodger Thorm