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[dq-rules] DQOS Project Thoughts
Hullo, Eric,
>On Fri, 25 Feb 2000 23:57:30 -0800, Snafaru wrote:
>Please everyone, try to view the project in a positive way. It will
>take some time to revise it, to play-test it, to improve it, to have an
>acceptable format, to make it worthwhile. We are still a the very
>beginning of it. Give it a chance. We have nothing to lose by trying.
>Let's build it one brick at a time.
While I agree with your sentiments above quite clearly, Eric,
it's the concept of where DQ Open Source is going that I don't think
I'm sure of at this point. I've seen John Corey's concerns about
this, and to some extent I agree with him. DRAGONQUEST, 2nd Edition
is the core rules of the game (whether we're talking the SPI or the
Bantam version of it is another matter entirely). The Open Source
project should start by addressing the matter of the core rules that
need clarification and some cleaning up, although in all the years of
running DQ that I have I can't say that I or my players have ever had
problems with some of the rules interpretations that I've seen
discussed over the last year or so.
Once we finish the clarifications of the core rules, then worry
about the new material for the game.
Again, just my 2 cf. :)
... Get a taste of religion - lick a witch!
JohnK
jkahane@comnet.ca
http://www.comnet.ca/~jkahane