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Re: [dq-rules] Running



>Does anyone have a any comments or suggestions?

We created a rule that allows players to spend a fatigue point and add 2 to
their TMR. They can only do this if they are running in a straight line and
performing no other actions. We figure the listed TMR on the character sheet
is the speed a character can run without severe fatigue loss.

Clark
goble@bright.net

BTW: >If Clark is getting old, then there is no hope for me.

Hey Devin! Good to hear from you. How's old Giles doing these days?