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Re: Magic. [Investment Ritual]
As investments are easy to produce once the character finally manage
to learn the ritual it was easy, and reasonable, for the character to
churn them out. Consequently this had a negative effect on the game.
To resolve this issue we made the following changes:
1. Increase in cost.
Cant remember how must, but wasnt too imposing.
2. Substantial increase in time.
Time to produce = (Spell rank - investment rank) days (Min one)
In further play it seemed a reasonable solution.
Terry