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Re: Magic. [Investment Ritual]



As investments are easy to produce once the character finally manage 
to learn the ritual it was easy, and reasonable, for the character to 
churn them out. Consequently this had a negative effect on the game.

To resolve this issue we made the following changes:
1. Increase in cost. 
    Cant remember how must, but wasnt too imposing.
2. Substantial increase in time. 
    Time to produce = (Spell rank - investment rank) days (Min one)

In further play it seemed a reasonable solution. 

Terry