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Advantages and disadvantages
DragonQuest is my game of choice. But that is not to say I have not
been tempted to stray. and I would play multiple games if I had the
time. One of the games that intrigues me the most is GURPS. and I
will tell you why...
It has a built in "role-playing" system. When you create your
character, you have can give them advantages, disadvantages, quirks,
and habits. This helps to define someone's character. and they
force players to behave in a certain
fashoin consistantly. Now, I have never played GURPS (but i did play
Fantasy Trip), so I don't know how this works in practice.
So I am asking two questions...
1) what do you think of these kind of reward/penalty systems?
2) has anyone tried to add one to a DQ campaign.
John