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RE: [dq-rules] Digest Number 109
> I'm interested in how many people actually did adhere strictly to the
> original rules for awarding experience points?
Exclusively. I haven't played in a while now, but I was thinking of
starting up a campaign soon. The rules as written allow a slow
progression that I think would mirror real development closer than some
other methods. Gives one a reason to be more afraid of the kindly
wizened old mage...
Cheers,
Ron