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Re: [dq-rules] Edi's Work and Armor



Hi, John--

    More than welcome.   It was a really sterling effort that you've
put in to this little project.
Careful with the praise, or I'll start thinking too much of myself... ;-)

It did take some putting together. Hope you like the new armor table, because as I recall, you lamented the lack of variety earlier... :-)
    Yes, it's very, very nice and very, very good.  And quite
accurate.  :)    I've implemented it for my own game, although the
players griped a bit about it in terms of retrofitting their
characters.  All except the mercenary types, who took brigandine! <g>
Well, I'd say that's a vote of confidence if anything, seeing as how you have 20+ years of DQ experience and took it as is. I recognize a compliment of high order when given one, so thank you. :-)

As a side note, I kind of expected brigandine armor to become pretty popular, so not much of a surprise this. Let me know how the armor table works in practice, there's nothing like having it playtested. I've no idea of how well balanced it is or what sort of tuning it needs, as I basically pulled all of the new armors out of my hat stat-wise with just limited knowledge and common sense (less common than the name implies, but I'd like to flatter myself by thinking I possess it...) to go on. :-)

Edi

------------------------

John M. Kahane wrote:

     Hullo, Edi,

On Thu, 13 Nov 2003 21:49:20 +0200, Esko Halttunen wrote:

First let me congratulate you on the work you've put in.
Yep, I agree with you on this point, Dave. Edi, you've done a
wonderful  job on this material. :)

Thanks, John. :-)

    More than welcome.   It was a really sterling effort that you've
put in to this little project.

It did take some putting together. Hope you like the new armor table, because as I recall, you lamented the lack of variety earlier... :-)

    Yes, it's very, very nice and very, very good.  And quite
accurate.  :)    I've implemented it for my own game, although the
players griped a bit about it in terms of retrofitting their
characters.  All except the mercenary types, who took brigandine! <g>

Rodger also said it would be a good idea to put weapons and armor in separate documents so that they can be independently discussed, and I agree.

Yes, so do I.
So, everyone, feedback would be appreciated, and we could do with some lively discussion, don't you think?

    Agreed. :)

....."The planet is uninhabited... Yeah, right, I've heard *that* one before." - Chan Kroshek, PSDF scout

    JohnK
    e-mail:  jkahane@comnet.ca
web page: http://www.comnet.ca/~jkahane