It did take some putting together. Hope you like the new armor
table, because as I recall, you lamented the lack of variety
earlier... :-)
Yes, it's very, very nice and very, very good. And quite
accurate. :) I've implemented it for my own game, although the
players griped a bit about it in terms of retrofitting their
characters. All except the mercenary types, who took brigandine! <g>
Hullo, Edi,
On Thu, 13 Nov 2003 21:49:20 +0200, Esko Halttunen wrote:
First let me congratulate you on the work you've put in.
Yep, I agree with you on this point, Dave. Edi, you've done a
wonderful job on this material. :)
Thanks, John. :-)
More than welcome. It was a really sterling effort that you've
put in to this little project.
It did take some putting together. Hope you like the new armor
table, because as I recall, you lamented the lack of variety
earlier... :-)
Yes, it's very, very nice and very, very good. And quite
accurate. :) I've implemented it for my own game, although the
players griped a bit about it in terms of retrofitting their
characters. All except the mercenary types, who took brigandine! <g>
Rodger also said it would be a good idea to put weapons and armor in
separate documents so that they can be independently discussed,
and I agree.
Yes, so do I.
So, everyone, feedback would be appreciated, and we could do with
some lively discussion, don't you think?
Agreed. :)
....."The planet is uninhabited... Yeah, right, I've heard *that* one before." - Chan
Kroshek, PSDF scout
JohnK
e-mail: jkahane@comnet.ca
web page: http://www.comnet.ca/~jkahane