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1st edition vs. 2nd/3rd edition combat



Hi everyone,
     I just joined the group and am very pleased with all it has to offer. DQ is an 
absolutely fantastic game, and this board is going a good job to keep it 
supported.  I particularly appreciate the high-quality PDFs of Arcane Wisdom 
and the other 30+page house rules supplement.

     I have always greatly preferred the 1st edition combat system because the 
AP system promotes tactical play and, in particular, improves the value of the 
Evade manouver.   If you only have one action in a Pulse, you will think twice 
before defending yourself with Evade.  However, if you have a pool of action 
points permiting a sequence of several actions, and Evade is one of the 
cheapest around, you will amost certainly fight defensively against someone 
who gets the jump/reach on you.  I greatly prefer the dynamic this produces in 
melee combat.  However, I do think the disarm/riposte mechanic is a little 
wonky; disarms need to be a less common outcome to a successful parry.