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1st edition vs. 2nd/3rd edition combat
Hi everyone,
I just joined the group and am very pleased with all it has to offer. DQ is an
absolutely fantastic game, and this board is going a good job to keep it
supported. I particularly appreciate the high-quality PDFs of Arcane Wisdom
and the other 30+page house rules supplement.
I have always greatly preferred the 1st edition combat system because the
AP system promotes tactical play and, in particular, improves the value of the
Evade manouver. If you only have one action in a Pulse, you will think twice
before defending yourself with Evade. However, if you have a pool of action
points permiting a sequence of several actions, and Evade is one of the
cheapest around, you will amost certainly fight defensively against someone
who gets the jump/reach on you. I greatly prefer the dynamic this produces in
melee combat. However, I do think the disarm/riposte mechanic is a little
wonky; disarms need to be a less common outcome to a successful parry.