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[dq-rules] Re: Task list
"john corey" <joh-@westpole.com> wrote:
original article:http://www.egroups.com/group/dq-rules/?start=32
> I think we need a task list. It will be much easier to volunteer for
a
> task, if we are able to list some of them out. Any one wana take this
> one?
I think that we definitely need to get some organization and focus. I
don't think we should plunge right in and try to tackle everything
today.
Two things that need to be worked out at the outset (and these are
just my opinions, not rule by fiat):
1) Areas of interest.
I think it was Snafaru who first forwarded this idea in general.
We discussed the idea over on WebRPG of having several people who will
serve at the core of the DQ OS project. I think it would be useful to
have one person who will coordinate each section of the rules. At its
most basic, we need three coordinators (one for each of the three books
of DQ). Beyond that, we can probably break down into 5 or 6 (maybe
Character Generation, Combat, Magic, Skills, Monsters, and
Miscellaneous/Adventure). I don't mean that John (just to pick a name
out of a hat) is solely in charge of Combat, but rather that John will
take charge of collecting, distributing, cleaning up, and chairing
discussion about that section. All of us will have input on these
rules, I expect. But this way we can identify who will carry which
part of it.
If there is general agreement that this makes sense, I would like
to invite nominations or volunteers for these positions as people see
fit. Based on my own schedule, I should probably not take charge of a
section. Snafaru seemed to me to be volunteering for Combat, so I will
second that.
Okay, so just one thing for tonight. This is getting kind of
long-winded anyhow, and my ISP keeps crapping out on me.
--Rodger