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Re: Discuss - Open-Source World [long]
Paul,
Your proposal requires some serious consideration.
One cannot dismiss off-hand the amount of work that has already been
done. The overall project, from my meager inspection, is
professional and well-done. You should be commended for your work,
and I wish I had already known about this project beforehand - I may
have never made my recommendation!
I would like to also mention that I do not hold, or consider myself
to hold any sort of supervisory role. In fact, I kind of pushed this
off to John as the DQPA President. Rather, I see myself as a
catalyst, with very selfish goals of having quality product developed
and available so I can play, and to be able to maybe increase our
body of players. A game is only dead when people stop playing it.
My comments as follows are meant for discussion. I have had a lot of
negative experience dealing with lists when people assume items
brought up for discussion are actually argument. I simply want to
address some points, so please find no offense herein.
My original idea now belongs to the body as a whole with my now
having no more say than anyone else, but here would be my (admitted
small) concerns (labeled [C#]), along with potential solutions
(labeled [PS]):
[C1] Certain creative aspects have already been completed. This
removes the opportunity for others to participate in the
design work.
[PS] As you have already offered, our being assigned a seperate
continent to do with as we will would satisfy this just
fine. My envisioning of the project would require an
arbitrary definition of the land mass, then parcelling it
out for others to 'flesh out.'
[C2] The concept of the design process is to allow others freedom
of design, which would fall under an editorial body to help
shape to the overall image. This would supercede your
authority over the work - would you be willing to give that
up?
[PS] Again, the seperate continent project would satisfy this
concern as long as you are willing to grant full editorial
powers to the committee. A suggestion would be to consider
the continent "off limits" to the rest of the world until
such a time as the comittee is ready to allow integration to
the rest of the world.
[C3] The ability to create a "Living Dragonquest" (for lack of
better term at the time) was one of the primary intents of
the proposal. This would be nearly identical as C2, above.
[PS] As above.
Personally, I find the idea acceptable (especially having the
infrastructure already in place.) Other solutions that I did not
think of at the time would be to select any one of the current world
products out there and adapt it to our use. This could include Harn,
Greyhawk, Shadow World (as someone else in the DQPA uses), etc. And
as an aside about Shadow World, in case anyone doesn't know, Iron
Crown has reformed and is back in business. Shadow World is slated
for a September ICE release, and is also currently available as a
commercial product by the designer. Visit www.ironcrown.com for more
information.
Thank you so much for your input!
Best,
David
--- In dq-rules@y..., "Paul Pishnak" <sergeantp@h...> wrote:
> I agree that this is all a wonderful idea and applaud any effort to
get it underway. I offer a merger with you though ... I started an
online gaming world many years ago that has flourished and is
becoming increasingly more detailed. The place I speak of is the
World of Fargoth. DragonQuest has LONG been my gaming system of
choice and continues to be my favorite still.