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Close Combat



I have always been confused by Close combat.
When someone is trying to enter close combat from a melee-ex, the 
defender's chance to repel seems too simple (roll under your rank 
with a perpared weapon).  I mean don't things liek strength, agility, 
and size matter?
And when trying to enter close combat from a non-adjacent ex, it is 
too easy... I mean it just happens.  

I was wondering if anyone has any mods out there, and to see if 
anyone has "real life" examples that makes all of this ok.

thanks!