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Re: [dq-rules] Getting to Rank 0
My group does something similar to Steven, except that we require the new "ranked skill" to be learned from an instructer of equal or greater rank than the one you are trying to achieve (so for rank 0 it's fairly easy to find a suitable instructor).
Steven Wiles <mortdemuerte@yahoo.com> wrote:
--- John Corey wrote:
> So you handle this in your game by....?
> On Tuesday, April 22, 2003, at 09:29 AM, Rodger
> Thorm wrote:
>
> > The fine-point, lawyerly answer I would come up
> with is that you are
> > not *increasing* Rank by getting Rank 0. The
> previous state to Rank 0
> > is 'Unranked,' not Rank -1. So acquiring Rank 0
> is a separate
> > matter. Fussy, but technically true.
> >
> > --Rodger
Heh, I don't know what Rodger does in his campaigns,
but this is how we do it in ours. You don't have to
use an Unranked weapon in a previous adventure to get
it to Rank 0. You just have to practice with it
between session for a week and spend the appropriate
experience. We thought a week seemed fair, since
normally it takes 2 weeks x Rank to be achieved to
advance in a weapon. We consider that week to be the
period of learning basic weapon use and safety
(figuring out which end of the weapon is the one you
hold, etc).
With skills, same business, except there I believe the
explicitly stated rule is 2 months of training to
achieve Rank 0.
Steven
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