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Re: called shots/hit location



There was another reason besides the Land Turtle that made me ask 
about this- Zombies and Ghouls. You have to hit them in the 
head/brain to "kill" them. How do you go about doing that without a 
rule for called shots?

Also, I did a search in this group on the subject and came up empty 
handed.


Later,
R.


--- In dq-rules@yahoogroups.com, John Corey <john@d...> wrote:
> I actually brought this topic up a looooong time ago.  I know we 
came 
> up with some good ideas.  It was in this yahoo group I think.
> 
> John
> On Tuesday, June 17, 2003, at 03:44 AM, Bruce Probst wrote:
> 
> > On Mon, 16 Jun 2003 17:02:07 -0000, "Richard" 
> > <demon_star2002@y...>
> > wrote:
> >
> > >This came up when my friend (who is learning the game) wanted to
> > >fight a Land Turtle, just for the hell of it. It mentions making 
an
> > >attack on the head and an 80% chance of hitting the body/shell 
even
> > >if you do hit the head.
> > >
> > >So, how do you go about making that called shot?
> >
> > You can't, in the normal DQ rules.
> >
> > In any case, you're misreading the description.  You roll to hit; 
> > there's an
> > 80% chance you hit the shell, and must apply the shell's AP.  The 
rest 
> > of
> > the time you hit an unarmoured part of the body and hence 
(presumably) 
> > no AP
> > applies.
> >
> > If the turtle has withdrawn its head, legs, etc. then the shell 
is the 
> > only
> > thing you can hit.
> >
> > ----------------------------------------------------------------
> > Bruce Probst              bprobst@n...    ICQ 6563830
> > Melbourne, Australia      MSTie #72759  SCA #80160
> > "It's like a Warhol movie, only kind of weird."
> > ASL FAQ              http://www.users.bigpond.net.au/mantis/ASLFAQ
> >
> >
> <image.tiff>
> >
> >
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