> 2. Re: On Sights and Vision
From: Martin Gallo <martimer@mindspring.com>
Martin:
Sorry for the delay in answering. I'm on
vacation and it is hard to get a connection.
To set the cat vision I just multiplied by 6 the
values for human ranges. I took dusk as 10 hexes
because dwarves see in the open as the human
does at dusk (10 hexes) and decreased the ranges
from
there on. Also it is a way to limit the tactical
display size on poor lighting conditions;
remember that an average TMR is 4-5 hexes.
On the infravision debate, I'd like to make a
remark. The IR goggles that are used by the
military, don't have a range in excess to a
handful of meters for natural sources of heat as
a
human being or an animal. They are used mainly
to detect tank engines (that are a lot hotter),
and
also a lot of tanks that use IR sightings for
their guns, also have IR lightsources that are
used
to illuminate the surroundings. To detect
mansized targets, the military uses nocturnal
light
enhancers.
Best regards... Arturo
Message: 2
Date: Sat, 17 Jan 2004 15:15:07 -0600
From: Martin Gallo <martimer@mindspring.com>
Subject: Re: On Sights and Vision
Arturo,
This is a VERY GOOD list. Thanks you very much!
My only questions are about what you based your
cat vision ranges on and the ongoing debate on
whether infravision should have a longer range
than regular vision.
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