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DQ vs. newer systems



Hello,

I still run a DQ version 1 campaign on the rare occasions when 
the old group gets together. I stick with DQ because I know the 
rules cold, have added my own variations, and out of affection for 
old times and the glory of SPI. But I was wondering if any of you 
have kept up with the development of RPGs over the last 20 
years, and still think that DQ, while it was once an infinite 
improvement over AD&D for flexibility, offers real advantages over 
systems like GURPS (I also hear that the new WOTC D&D is 
quite good). Or do you all still play DQ for the same reasons I 
do?
 jcf